﻿package away3d.materials.utils.data{	/**	* Class holds typed data for the prebaking class	*/	import flash.display.BitmapData;		public class RenderData{				public var name:String;		public var source:BitmapData;		public var isBack:Boolean;				function RenderData(name:String, source:BitmapData, isBack:Boolean = false){			this.name = name;			this.source = source;			this.isBack = isBack;		}	}}